/* Digital Wizard's Lab - game development framework
 * Copyright (C) 2013, Matt Merkulov
 *
 * All rights reserved. Use of this code is allowed under the
 * Artistic License 2.0 terms, as specified in the license.txt
 * file distributed with this code, or available from
 * http://www.opensource.org/licenses/artistic-license-2.0.php
 */

package dwlab.base;

public abstract class Font {
	public abstract double getTextWidth( String text );

	public abstract double getTextHeight();

	public abstract void drawString( String string, float x, float y );
}
